So we've been sort of working on our little game project, we may get a development blog up eventually if Dilly feels like it (since he's weblord, I could always start up a wordpress blog if not but we'll see).
Its slowly starting to come together, so far we have a studio name, game name and have a fair idea on the primary mechanics and hooks for gameplay.
We're currently working on story, levels, artstyle and I think (or hope) one of our talented (lol) programming team will start slowly getting something together.
Once we have story and levels, i'll probably be doing level design, world, enemy ideas, bosses, etc.
Im quite looking forward to being able to let my mind run loose a little and actually think up stuff that I actually have a passion for.
In the meantime, here's how my Maya is progressing.
First item I tried making. Beamsword style weapon, inspired a little by Travis's weapon from no more heroes. I would hope it makes a satisfying FWISHSHHH noise upon firing up. |
working on a game?
ReplyDeleteYes indeed we are. Don't want to drop too many details just yet as everything can and probably will change, but it'll be a 2.5d bullet hell platformer
ReplyDeletesounds interesting how many of you working on it?
DeleteAbout 4 people I guess, a programmer, a jack of all, me, and 2 others pitching in some ideas
Deleteah right well better see some cool concept art soon ;)
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