Tuesday 1 March 2011

The Path (PC)

So, again under the guidance of my 1001 Video games before you die book, I went to check out 'The Path'
Touted as an artsy indie game, the game is more of an artpiece than a game...

I dont really think I can explain it in a better way than the official description/blurb thing

~~~~~

There is one rule in the game. And it needs to be broken.
There is one goal. And when you attain it, you die.

Six sisters live in an apartment in the city. One by one their
mother sends them on an errand to their grandmother, who
is sick and bedridden.
The teenagers are instructed to go to grandmother's house
deep in the forest and, by all means, to stay on the path!
Wolves are hiding in the woods, just waiting for little girls
to stray.

The Path is a game about growing, about changing, about
making choices, about accepting the consequences of these
choices. A game about playing, and failing, about embracing
life, perhaps by accepting death.

~~~~~

This game is easily one of the strangest and oddest psychological horror whatever games ive played, seeing you running lost around a dark misty forest, searching for god knows what, whilst the black borders of your screen seem to grow and pulse around you. Flickers of light, ghostly illusions, camera noise and blurring make this a very surreal, almost dream (or nightmare) like experience.
The music, whilst not terrifying, is unsettling, a piano melody accompanies by sharp strings and sounds of a racing heartbeat.



It is... I suppose, a game which should be played... Its a unique experience alright, but dont be expecting much fun.

Dont expect to understand much either.

Oh, and try not to fall into the grave

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