Saturday 13 November 2010

Sonic Colors



Its...... good....
And its a new sonic game...
How could this have happened....

But uh, yeah... its genuinely a really solid game. The graphics are really nice for a wii game and the framerate is good, the game feels fast and mostly fluid and the music is (surprisingly) amazing - ( Planet Wisp and Aquatic Park- are good example of some of the better tracks in the game, but even the 'bad' tracks arent horrible)

Sega seem to have understood roughly what fans want and have taken the best parts of the last few games:
- The rush/boost system from Sonic Rush
- The 2.5D platforming segments of Sonic Unleashed
- The full 3d path bit from Sonic and the secret Rings
And they left out all the shitty gimicks, the werewolves, the extra characters...
The Colors system is new and different, but it works well with the game and doesnt slow it down too much.

I dont know if anyone remembers Takashi Iizuka in an interview saying this was the one that would break the sonic cycle, but he was totally right. Sonic Colors is genuinely one of the better games ive played in a while.

The game also has a good amount of replay value, time trials, hidden rings, S ranks and LOADS of multiple pathways, particuarly on the first 2-3 worlds where you don't have all the colors unlocked.

Go get it. 5/5

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